Skip to content

Posts tagged ‘genre’

What is Science Fiction for?


NOTE: Thank you so much to everyone who wished us health and safety during and after Hurricane Sandy! I’m happy to report that we’ve got power, cell service, Internet, and cable TV all working again. Thanks again. If anyone wants to help those hit much worse than we were, I urge everyone to make a donation to the American Red Cross Hurricane Relief fund.

No matter how many times the community debates science fiction’s viability, direction, and future, a fundamental question goes unasked: What is the purpose of science fiction? The answer to that question is at the heart of every (often recurring) debate about the genre, yet I have rarely seen it asked directly. Consider:

Quality: Genre vs. Literary Fiction Science Fiction’s Exhaustion Award Criteria

These are just the most recent paroxysms of genre self-confidence that I can recall from the past year. And in most cases, the resulting discussion is necessary for the continued health of literature (and of our genre, in particular – see my earlier thoughts on that front here and here). But in each discussion, the debaters speak from a particular perspective, heavily informed by their underlying and unarticulated perception of science fiction’s purpose. It is the implicit background which every one of us takes for granted, but which leads to miscommunication, misunderstanding, and grossly divergent conclusions.

The Amorphous Purpose: A Definition

(NOTE: I would love to see a story entitled “The Amorphous Porpoise”. Just saying.)

The purpose of a genre is – by its very nature – protean. It is an amalgamation of methods, effects, and consequences within literature and society. If the concept appears fuzzy and imprecise, there’s a good reason for that: It is. Like so much critical discussion, it is a philosophical abstraction. We cannot apply it to any particular title, nor even to a particular series. To be meaningful, it must be broad enough to contain contradictions, and resilient enough to withstand them.

Despite its imprecision, genre’s purpose remains a powerful critical tool. When Damon Knight says that “science fiction is what we point to when we say it”, he relies on the particular mix of methods, effects, and consequences of a given story to group it with other stories of similar purpose. Conceptually, it is similar to Brian Attebery’s “fuzzy set” of genre markers, but its value goes beyond the merely taxonomic: genre’s purpose contextualizes the stories within the genre, and thus creates a framework for our interpretations and responses.

When Christopher Priest laments the nominee slate for the Clarke Award, or when Paul Kincaid observes the “exhaustion” of science fiction in the Best-of anthologies, their concerns can be reframed in terms of genre’s purpose. Between the lines, they each suggest an indistinct and idealized vision of science fiction. Neither offers a clear prescription, but it is clear that they have set their own bars on the basis of some criteria, whether articulated or not. If we reframe their arguments (hopefully without doing damage to their intentions), we find that Priest observes that the Clarke Award does not reward the fiction he believes aligns best with science fiction’s purpose. Paul Kincaid believes that much of contemporary science fiction aligns with an outmoded purpose, which may no longer be culturally relevant.

In both cases, they leave the purpose of science fiction implicit and unarticulated, which I think does their core arguments a disservice. I think a debate about the purpose of science fiction and its role within literature and society is an interesting and valuable one, from which interesting ideas about writing and genre can both flow.

On the Constitution of Purpose

I think of genre purpose as having three components. There may be more, particularly since this is still a concept I’m trying to wrap my head around. But in general, a genre’s purpose is the combination of its:

Methods
These are the techniques, conventions, and devices which are employed in stories ascribed to a particular genre. They are directly observable within the text, no one story will ever use all of them, and any one story may specifically reject or subvert one or more of them.
Science Fiction Examples:

  • Scientific plausibility
  • Fictive Neology
  • The Novum
  • Rational actors/consequences
  • Naturalistic prose
  • Reliable narrators
  • Unreliable narrators
  • The imagined future
  • Interstellar travel
  • Intelligent alien life
  • Sentient artificial life

Effects
These are the emotional and mental responses produced in the individual reader as a direct result of the genre’s methods. They are not observed within the text, but are observed within its individual readers. Certain effects may be generalizable across an audience, but because no two readers experience a story in the same way, the effects are never universal for any story. The effects can likewise be directed, e.g. “fear of science” or “fear of government”, etc.
Science Fiction Examples:

  • Escape
  • Entertainment
  • Imaginitive speculation
  • Wish fulfillment
  • Ethical Uncertainty
  • Sadness
  • Horror
  • Terror
  • Optimism
  • Ambition
  • Transcendence
  • Affirmation
  • Curiosity
  • Rumination
  • Satisfaction

Consequences
These are the cultural reactions that a genre produces. They may be expressed outside of the literary sphere, for example in education, cultural sensibilities, or public mores. They may also be expressed within future texts, as a response to or expansion/subversion of the genre’s purpose.
Science Fiction Examples:

  • Fleeting enjoyment
  • Scientific/technological development
  • Changed social acceptance/rejection/prejudice
  • Perceptions of government power
  • Perceptions of civic responsibility
  • Perceptions of civil rights/roles
  • Adjusted conceptions of justice
  • Adjusted aesthetic sensibilities
  • Adjustments in personal priorities

I believe that all fantastic genres (science fiction, fantasy, and horror), and possibly all literature shares the majority of their effects and consequences, but that they rely on different methods to do so. I imagine – and I hope – that there are people who disagree with this, as their thoughts might provide fascinating insights into the purpose of literature and art.

The Evolving Purpose of Genre

When each of us thinks of a literary tradition – be it science fiction, biography, or mystery – we value different methods, effects, and consequences differently. This is partially a consequence of our individual tastes, and partially the result of our philosophical values. Genre’s purpose – in its abstract philosophical sense – does not have intentionality. But when we begin to discuss a genre’s purpose, each of us prioritizes certain methods, effects, and consequences over others, and this gives genre’s purpose a directionality.

The cycles we see in science fiction – whether it was the gradual move away from scientific romance conventions in the pulp era, or the New Wave’s focus on the sociological, or cyberpunk’s psychosocial aesthetics – are a consequence of genre’s constantly-evolving purposes, which in turn are an emergent property of our consumption of media and our experiences of daily life. The sometimes acrimonious divide between “hard” and “soft” SF merely reflects differences in our community’s priorities, tastes, and philosophical values.

Our individual values, and the intentions they lend to our perception of genre, inform everything we do when it comes to genre. When we write genre fiction, we (hopefully) write what we think it should be, applying and communicating our values. When we review genre fiction, we express how an author’s work is executed relative to our individual conception of the genre’s purpose: did the story successfully align with what we want from the genre? When we criticize genre fiction, we generalize across multiple stories to either gain insight into how genre’s methods, effects, and consequences interrelate or to articulate our generalized desires about the genre.

Perhaps, rather than rehashing the perennial “genre is exhausted/dying/dead” debate it would be helpful to take a step back, and articulate what we think genre should be, and start from there. There will be plenty of disagreements if we do: this is actually pretty complex philosophy, and it has flummoxed much smarter people than me. I suspect that for many of us, it is easier to express our values through our fiction than it is to spell them out. But I think as a community, it is a discussion worth having nevertheless.

But if we want to advance our understanding of the art form, and if we want to advance the quality (howsoever it gets defined) of that art form, shouldn’t we at some point spell out where we want it go?

On Where Genres Come From and How to Stitch Them Together


Victor Frankenstein had it easy. He had to muck about with viscera and body parts, and though the result was an eight-foot tall, sallow-skinned monster, at least human anatomy provided him with a map to follow. Writers don’t have such guidelines: the scope, direction, and style of our art is only constrained by the scope, direction, and style of our imaginations. And while such a wide-skyed vista might be freeing, our desire to navigate its uncharted expanse is precisely why we create genres.

Mommy, Where Do Genres Come From?

Most of what I’ve read about genres centers on three concerns:

1. Taxonomy What [set of] characteristics determine membership within a particular genre?
2. Interpretation How does a title’s membership within a genre affect the way it is interpreted?
3. Historical Application How do a critic’s views on genre taxonomy and interpretation work when applied retroactively to works that predate them? or When did a genre begin?

All three are interesting concerns, but they fail to address a fourth question that is – to me – just as interesting: for what purpose and by what process are genres created? To say that genres are created by booksellers or by readers puts the cart before the horse: a book has to be written before it can either be shelved somewhere or read. And this suggests to me that writers are the creators of genre: we develop genre as the scaffolding on which to assemble our stories. They are the blueprint that we use to stitch our monsters together.

Why Genre is Helpful to Writers

It is rather silly to look at a piece of writing – any writing – in isolation. All writing, all art, is in dialog with the writing, art, and culture which preceded it. Sometimes, that dialog may be overt and the writer conscious of it. Other times, that dialog may be inadvertent: a consequence of the writer’s subconscious interpretation of and response to their own idiosyncratic stimuli. But communication requires a shared substrate to be functional, and all writing uses words to produce its artistic effects. Our words are the cells in Frankenstein’s monster.

When we assemble those words into particular narrative constructs, when we structure our story in certain ways, we are building the muscles, sinews, and bones of our creation. These components, taken together, constitute the morphology of our story and help to guide the reader’s experience along the route our artistic vision demands. In that, the conventions of genre are a helpful shorthand, a finely-balanced compass that gets the reader to our destination.

Different genres have different strengths: thrillers get the blood pumping, category romance provides an escapist catharsis (note, that’s not a pejorative!), realistic literary fiction excels at intellectual exploration, science fiction produces a sense of wonder, etc. These are the responses that different narrative conventions evoke in the reader. When we understand how the text produces such responses, then we can begin to understand the art of storytelling.

And when we write, we apply – either knowingly or not – the tools and techniques that we have learned from other stories. We might say “That’s a cool trick – let’s play with that” or we might say “That’s an overplayed cliche – let’s subvert it”, but in each case we utilize our inspirations in our own work.

When one of us applies a particular technique, it is an individual act. But when enough of us use the same tool, our individual applications rapidly accrete to create a convention. When enough such conventions have accreted, then we look around and find that we have created a genre, or a style, or an artistic movement. And eventually, these conventions become tropes at which point their subversion becomes another convention, and the cycle repeats. In other words, genre is an emergent property of the act of writing.

Hybrid Monsters: How to Merge Genres

Much as I love readers, much as I respect booksellers, at a general level this process has nothing to do with either: it has everything to do with how writers experience stories and respond to them in our own work. But when we look at individual stories, at a particular writer’s specific application of a set of techniques, the (unknown and unknowable) reader’s experience becomes relevant. Will they be able to interpret it? And will they be able to enjoy it? The answers to these questions are, alas, never discrete. They are always found somewhere on a continuum that varies across readers, from one story to the next, and that are changeable in time. That’s why applying conventions from one genre alongside those from another can both be incredibly rewarding, and incredibly risky.

When done well, our words serve double (or triple) duty, eliciting the responses familiar from each of the genres we endeavor to blend. Consider John Crowley’s Little, Big or Jeffrey Ford’s The Physiognomy: on the one hand, each story clearly employs the narrative conventions of disparate traditions of fantasy (interstitial/wainscot fantasy in one case, and secondary-world fantasy in the other). And yet both incorporate stylistic techniques more common to mainstream literary fiction.

When done poorly, the result is a story that is impossible to interpret or that fails to satisfy its audience. In one sense, this ties to the concept of the author’s contract with their reader: the reader goes into the story with a particular set of expectations, and if the story neither conforms to those expectations nor distracts the reader sufficiently to change them, then the reader will be dissatisfied. One example that comes to mind is the criticism often leveled against Joss Whedon’s Serenity, which in its attempt at existential philosophy broke with the prevailing thematic conventions established by the television series that preceded it while maintaining its aesthetic and structural conventions.

So what, then, is the trick to merging genres? I think the answer is to focus on the core of each genre. Though the creation of genre is an accretive process, at the heart of every genre there lies a kernel of convention so intrinsic to that genre’s function as to be indelible. That kernel is the core of the genre, what makes that genre distinct from its siblings. More often than not, that kernel even forms the root of the genre’s name: thriller, romance, mystery, fantasy, horror, realism, etc.

The narrative devices that comprise the conventions of each genre contribute – in some fashion – to that kernel of genre truth. Identifying what that kernel is, and then determining particular narrative techniques that contribute to it gives us techniques that can be ported across genre lines.

For example: looking for a faster pace and heightened tension in your fantasy? Many commercial thrillers use short chapters, short paragraphs, short sentences, and cliffhanger chapter-endings to contribute to that effect. Looking for a hint of the numinous in your realistic novel? The language of realized metaphor found in fantasy and myth might be just the ticket.

Though these are just two simple examples, the same principle can be adopted at all levels of storytelling: linguistic, structural, thematic, emotional, etc. So long as we focus on techniques that contribute to the genre’s core, I believe those techniques will play well outside of their “original” genre.

Maps Are Not the Journey

While genre conventions provide us with techniques and guidelines for how those techniques interact, they are no substitute for skillful storytelling. I do not advocate turning to genre conventions as a “paint-by-the-numbers” guidebook for aspiring writers. If that’s all you want, then I urge you to check out Plotto: The Master Book of All Plots by William Wallace Cook (which, incidentally, is a fascinating morphological study of classic pulp plots – an interesting theoretical read in its own right, even if one doesn’t take its prescriptions to heart).

No amount of theory can make up for poor execution. The quality of our execution comes from a variety of factors, not least being our own creativity, the vibrancy of our imaginative vision, and our ability to communicate that vision to our audience. Without the skillful application of whatever genre-derived techniques we employ, we risk stories far less interesting than Victor Frankenstein’s eight-foot tall, yellow-skinned monster (though, to be fair, writing stories that interesting is hard!).

It is not the quality of the map – nor even that of the roads – that determines the quality of the journey. It is the skill of the navigator.

eBooks and the Death and Ongoing Life of Genre


So the last couple of weeks have seen a lot of interesting discussion around the nature of genre, and the future of speculative fiction. What really got me going on this started in a fascinating Twitter discussion with @JMMcDermott and @EruditeOgre, and was then furthered by Elizabeth Bear’s hilarious essay at Clarkesworld, to which Abi Sutherland at Making Light offered a poignant rejoinder, and then Charles Stross posited that e-books will kill the concept of genre within our lifetimes. These essays are part of the periodic paroxysm of existential fright that grips genre aficionados about once every eighteen months. I wouldn’t be surprised to learn that the second book printed on a Gutenberg press was a polemic about the death of genre.

And yet, we come back to this question time and again because it does have value. It is valuable to us as both creators and consumers of speculative fiction, in that it forces us to explore our consensus definition of genre, and shapes the borders at which innovative creators strain. I have nothing significant to add to either Bear’s essay or Sutherland’s response, but Stross’ contention that “within another decade, two at most, science fiction as a literary genre category may well die” (emphasis his) is one with which I strongly disagree.

Stross argues that the concept of genre is relevant inasmuch as it assists in channeling economic activity: facilitating the organization of physical books in a bookstore so as to aid consumer navigation, and indicating to consumers books which share characteristics with other titles they might have enjoyed. And yes, genre and the genre markers that adorn (so often laughably) book covers do serve these two purposes. And Stross is absolutely correct that as digital distribution of narrative increases (and potentially overtakes its analog ancestor) the relevance of genre to these economic functions will decrease (possibly to zero, though I doubt that). But this will not mark the death knell of genre for the simple reason that genre’s uses go beyond the two economic purposes he focuses on. To paraphrase V for Vendetta, genre is an idea. And ideas are very hard to kill.

The Idea of Genre

When we talk about genre – about speculative fiction, historical romance, literary fiction – we are engaging in an activity that separates homo sapiens from the rest of the animal kingdom: pattern recognition. As we read and write, we notice patterns. Pattern recognition is hard-wired into our neurology, and it is something that our brain just does. And it is precisely this capacity for pattern recognition that gave rise to genres: when the first audience told the first storyteller to tell them a new story “like that previous one” genre was created.

Whenever we compare one work of art to another we are engaging in a discussion of genre. When we label a genre (mysteries, for example) we use that to define what Brian Attebery calls a “fuzzy set”: a porous, inexact understanding of shared characteristics. What I understand as “mystery” might differ significantly from your understanding. But if there is enough overlap in the characteristics that comprise our definitions, then my mystery and yours become compatible. And we can discuss them. At its heart, this is the core of genre. It does not have a purpose other than to group a set of narratives which share some common pattern. But such a pattern can be utilized for a variety of purposes – including, but not limited to those that Stross suggests may be doomed.

The Utility of Genre

Because genre is a construct that emerges from our human nature, we all use it. Consumers use it. Booksellers use it. So do publishers. And writers. And yes, even critics. But the ways in which each actor makes use of genre differ.

In essence, a consumer’s primary relationship with genre is to identify it when they see it. Whether consumers apply a genre label to a work of art or not, it is their consensus view of shared characteristics that ultimately defines a genre. Even if – as Stross describes – traditional genre labels (science fiction) grow more fragmented (becoming police procedural, cyberpunk, near-future), consumers will still rely on the concept of genre to differentiate between types of texts. But consumers do not operate in a vacuum: their view of characteristics is shaped by (and in turn shapes that of) all the other actors, especially other consumers.

It is in this sense that the idea of genre defining and being defined by a community arises: a mutual appreciation for a set of narrative characteristics implies further commonalities between people. It’s that old pattern recognition deal again: if we both like X, then we have similar tastes, we think the same way, we are fans, we are friends. And at extremes of identification, it becomes “we are Borg”. This natural sense of community is centered around the thorniest aspect of consumers’ relationship to genre: value (which stems partially from individual taste, and partially from socially-constructed norms). When we mix genre and community with value (which is wholly independent from either), then we get conflict. Bear in mind, however, that this conflict can occur either between genres (SF versus mainstream literary fiction) or even within a genre (e.g. light-hearted vs grimdark). Yet when such conflict arises, it ultimately strengthens community ties within genre, though this can lead to ghettoisation of genre (or sub-genre). And this evolving identification and valorization of genre and its constituent components feeds back into the other actors’ and their view of genre.

The backdrop to Stross’, Bear’s, and Sutherland’s points is that we now live in a world where the traditional lines conflict between various genre labels is fading. Today, one traditional genre (mainstream literary fiction) can blithely adopt the devices and conventions of another (magic, imaginary technology, etc.) and vice versa, all without finding its genre label changed. This is not – contrary to Stross’ point – an erosion of the concept of genre. It is merely the evolution of our current genre labels.

Booksellers – whose goal is to get a consumer to purchase a book – have the narrowest set of uses for genre, and rely most heavily upon genre labels and their external markers. They use the concept of genre in exactly the sense that Stross discusses: to help consumers find books that may appeal to them. The conventions of a genre and the intertextual dialog within and across genres is irrelevant to their needs: such an understanding will rarely help them sell a book. But having the ability to identify the characteristics endemic to a particular genre will tell the bookseller where to shelve the book, and give them a sense of what it may be similar to. For this particular group of actors, Stross is correct: ebooks are starting and will continue to disrupt both the process by which consumers find books that will appeal to them, and the reliance on physical genre markers (which brick and mortar stores need). But this is not to say that genre distinctions will become irrelevant. More fragmented, as Stross suggests, possibly. The list of “usual suspects” might change. Tag clouds might replace menu systems. And yes, “science fiction” may become a sub-genre of literary fiction. But writers will still write, and they will still write in dialog with one another, and they will still rely on conventions and characteristics in creative ways…thus perpetuating the existence of genre itself.

At one level, all writers are fervent consumers of the written word. They are passionate and vocal members of a self-defined community centered around the object of their appreciation: the genre of writing they enjoy and produce. But because writers are engaged in the production of art, they are by necessity forced to a greater awareness of the characteristics that constitute their chosen genre. And that awareness seeps into the writing, and manifests itself in the intertextuality many genres are known for. When we write, our oblique references and thematic responses to, and structural divergences from earlier writing within and outside of genre represents a dialog across years and bookshelves. Intertextuality is not limited to speculative fiction, though sometimes it seems like we think it is. All genres are intertextual, whether it is mainstream southern gothic or paranormal romance, and it is the writers’ role to direct the progression of their genres’ evolution. By choosing which characteristics to reject, which to adopt, and which to tweak writers are steering the ship of genre. Of course, provided that publishers print what they write.

I suspect that publishers have the most complicated relationship with genre, because they exist at the nexus of all other actors. In one sense, a publisher can be thought of as a collection of more specialized actors: senior management, editorial, design, sales, marketing/publicity, etc. Just as booksellers use genre to facilitate a consumers’ purchase of a book, publishers use genre to optimize their unit sales. Across all of the specialists within a publishing house, everyone must have an awareness of consumers’ approach to genre for the simple reason that the publisher is always chasing consumer taste, desperate to get ahead of it.

Consider how senior management responds to new trends through their imprint portfolio and list management strategy: is leprechaun fiction the hot new sub-genre? That makes it time to either buy an imprint that understands that sub-genre, or to expand the list into that arena. Which falls to editorial, who rely on their sense of genre to identify and position titles within their lists, as well as to provide a vocabulary for interacting with their writers. Editors work with writers to “make the best possible book” – but what that really means is that editors use an in-depth knowledge of narrative conventions (spanning all genres or particular to a particular one) to coax writers into optimizing their work such that value (the subjective assessment of quality simplistically represented through sales) can be maximized. Editors’ familiarity with genre conventions, with the bones of storytelling and structure, facilitate this discussion and help them to select the best (read: most likely to sell or earn critical acclaim) titles. Designers must use their awareness of how booksellers utilize genre to make choices about book specs and cover art. And marketing, sales, and publicity must all understand the relationship that consumers, critics, and booksellers all have with genre so as to engage with each group of stakeholders when and where appropriate. If the publisher or some department thereof does not understand the genre, then performance (as measured by sales) will be weakened. From the publishers’ perspective, value is equivalent to sales. But that is not necessarily the case: a book may be immensely valuable, but have rather abysmal sales. And to a great extent it falls to critics (and consumers) to direct this consideration.

In this context, I mean critics in a broader fashion than that of people who write book reviews. Instead, I mean all those individuals who engage with writing in a critical, exploratory fashion and who – as a consequence and over generations – shape consumer opinion and understanding. This includes professional reviewers, book bloggers, vocal consumers, and university professors. Each of these uses genre to explore four different subjects:

Quality The readability, entertainment value, and philosophical worth of a work of art.
Intertextual Relationships The relationship of one work of art to other works (essentially the exploration of the genre itself).
Cultural Observation The relationship between one work of art and our society or a subset thereof.
Writing Techniques The techniques through which a work of art achieves its effects.

The latter three subjects all require a fluency with genre characteristics to be successful. One cannot comment meaningfully on the intertextual relationship between John le Carré and Ian Fleming without being familiar with spy fiction. One cannot meaningfully explore SF fandom without knowing its community. And one cannot explore the structure and content of Diana Wynne Jones’ Tough Guide to Fantasyland without knowing both epic fantasy and travel guide conventions. But it is the first critical subject – that of assessing quality – that is most problematic.

Critics are consumers first: they have their own tastes and their own predilections just as any other consumer. They are part of a community of readers and fans, whether they self-identify as such or not. Their tastes and membership of a particular community centered around one or more genres shapes their perception of quality: I know what I like, and I like what I know. The broader a critic’s familiarity with multiple genres, the deeper and more insightful the criticism they can provide. But the critics most (educated) consumers interact with are university professors, who are often woefully narrow in their tastes: whereas professional reviewers and bloggers tend to read widely, the modern academic world puts a premium on specialization. And when these critics’ critical assessments of quality run up against a consumer’s or another critic’s tastes, conflict is produced. When this happens repeatedly, we get into a conflict of community that gives us a ghettoisation of a particular genre. And so the cycle continues.

Quo vadis, genre?

So is Stross right that ebooks will doom genre? I don’t think so. As I’ve outlined above, ebooks will mostly affect two actors in the space that defines genre: booksellers and publishers. Consumers, writers, and critics (and for that matter editors and to a lesser extent designers) will continue to spot patterns in what they read and write, and they will continue to make future decisions/purchases based on the patterns they have identified. Until and unless our neural wiring gets completely redesigned, that is not going to change. At least, I hope it won’t.

The concept of genre is, I think, quite safe. But the particular genre labels and the relationships between those labels is likely to change. For one thing, as Stross points out, it will become more fragmented. But that fragmentation is the fate of every genre, as it fissions into sub-genre after sub-genre, until eventually a sub-genre eclipses in relevance the genre that spawned it. After all, that is exactly what happened with mainstream literary postmodern texts and the modernist fiction that preceded them. We will just have to work that much harder to stay abreast of changing genre labels and conventions. But this is nothing new (see my earlier rant about ignorance of contemporary YA SF).

But just because ebooks won’t wipe the concept of genre from the planet, the world of literature will nevertheless be changed by them. The internet is lousy with insight into how ebooks will affect publishers, and booksellers, and consumers, and writers. But I have seen no real discussion of how ebooks will affect literary criticism. I’d love to know what you folks think about that: I have only just started to think about this dimension of ebooks, and as it stands I don’t have any real opinions yet. What implications do ebooks have for literary criticism?

Some Ruminations on “Geek Culture” in Response to Chris Braak’s Post


Over on io9, Chris Braak put up a thought-provoking rant where he seems to compare the culture of genre fandom (including fan fiction, cosplay, conventions, etc.) with mainstream literary culture, and the culture of broader mainstream (read: non-genre) America.

There’s a lot of hyperbole in the post, but he seems to make two key points – each of which I have to disagree with.

When Chris can’t find examples of Shakespeare cosplay or fanfic, he concludes that Shakespeare, Melville, Proust, Faulkner, Tom Wolfe, etc. are all dead and contribute nothing to our cultural growth. As a consequence, he claims that Geek Culture is the “ONLY legitimate form of American culture” (the caps are his). I suspect that part of this is hyperbole for rhetorical effect, but I see a basic problem in the logic: it conflates community behavior with culture itself, and that’s simply incorrect.

Kayan Woman with Neck Rings

Kayan Woman with Neck Rings, via Wikipedia

Consider the Kayan Lahwi, a people indigenous to Burma. The Kayan women are famous for wearing brass neck rings which over time reshape there clavicles and compress their rib cages, giving them the appearance of elongated necks. Most people in the United States don’t wear neck rings. Does that mean that US-residents don’t have culture? Or that the Kayans don’t?

Of course not. All it means is that each of these two communities expresses its culture in different ways. Fashion, visual arts, writing, dance, and behavior in group encounters are all expressions of culture. In “Geek Culture” we may dress as super-heroes or anime characters, but is that in any way “more cultured” than a Maasai tribal dance?

Cosplay, fan fiction, conventions, etc. are all ways for us to identify ourselves as part of a community with whom we share common interests, perhaps values, etc. We participate in that community to have fun. Other communities have different ways of doing the exact same thing. That does not mean that genre fandom’s methods of expression are “more legitimate” than those of Melville fans. The fact that Melville fans don’t grow massive beards, or Shakespeare readers don’t wear ruffs, or Van Gogh lovers don’t slice off their ears tells us absolutely nothing about the cultural value or currency of these artists. The only conclusion we can draw is that the Melville/Shakespeare/Van Gogh communities express themselves differently than genre fandom. And the closest thing to a credo I’ve found in genre fandom is that different does not necessarily mean bad.

As individuals, and as a society, we are vast and contain multitudes. I don’t need to wear a ruff to be influenced by Shakespeare in my own writing. I don’t need to slice off my ear to paint a beautiful painting (although, considering my utter lack of painting skills it probably couldn’t hurt). Shakespeare and Melville aren’t “dead” because their influence continues to percolate through every contemporary creative endeavor. Why do we still read Shakespeare? Because they tell us to in school? That’s a major over-simplification. Shakespeare still provides us with new and interesting insight into ourselves and our society. We don’t need to write Shakespearean fanfic to benefit from that. Genre creators who haven’t been influenced by past masters are thin on the ground. We all stand on the shoulders of giants, after all.

Chris goes on to say that contemporary genre works will stand the test of time better than contemporary mainstream literary works (which are also a genre, BTW). None of us has a (functional) crystal ball, and so that prediction may even be correct. In all honesty, I actually agree with that prediction. But that’s because I believe that a greater proportion of SF/F/H works have relevant things to say about the human condition. That’s a result of the quality of the creative products: it has absolutely nothing whatsoever to do with the community behavior of its creators.

A Holiday Gift Guide for the Genre-inclined


If you’re like me, then you probably haven’t started your holiday shopping yet. If that’s the case, then let me borrow from Douglas Adams and offer some advice: DON’T PANIC! (I hope those letters are friendly on your display). Regardless of what holiday you’re celebrating, buying stuff for loved ones into science fiction, fantasy, and horror can often be difficult. So this week, I want to offer a little holiday gift guide to help you shop for those folks in your life who love genre:

For the Zombie-lover


American Zombie
We’ve seen what happens when the re-animated dead hunger. We’ve seen blood, and guts, and above all braaaaaiiins. But have we ever considered the zombies’ perspective? Have we ever wondered what it’s like to be part of that maligned, feared underclass in American society? American Zombie is a fun and creative documentary that follows the lives and dreams of several zombies living (un-living?) in Los Angeles. Fun, intelligent satire on our fascination with the walking dead.

The Do-it-Yourself Guide to Surviving the Zombie Apocalypse
The zombie lover in your life probably thinks about the coming apocalypse pretty frequently. They might have escape routes, fortification schematics, weapons caches, the whole nine yards. If that’s the case, or even if not, this book makes a very practical addition to your loved one’s library. With easy to follow guidance, it is sure to keep your loved ones safe. After all, at 10″ by 7.4″ and 160 pages, it could do some damage in a pinch.

The Zen of Zombie: Better Living Through the Undead
This self-help book is a perfect distillation of the zombie ethos. With a practical twelve-step guide to zombiefication, and lessons to learn about adaptability and being your own boss, this book can make your loved ones more satisfied with their life and happier in the work.

Gerber 22-41576 Gator Machete with Sheath
Movies and books aside, the gift that keeps on giving might be a good idea. Your zombie-phile loved ones will definitely appreciate a sturdy, 15″ double-edged (straight on one edge, and saw-toothed on the other) machete perfect for slicing and dicing anything out to eat some brains. Also makes a great companion gift to The Do-it-Yourself Guide to Surviving the Zombie Apocalypse

For the Epic Fantasy Fan


Gardens of the Moon (Malazan Book of the Fallen)
If they haven’t read Steven Erikson, this is a gift guaranteed to blow the mind of any epic fantasy fan: a 10-book, doorstopper-sized epic fantasy series that actually finishes! Unlike most epic fantasy series that go beyond three (let alone six) books, Erikson and his publishers have consistently delivered books more-or-less on-time. The last book in the series (number 10) is currently set to be released on March 1, 2011 and Amazon is already taking pre-orders for it. With great writing, well-textured world-building, and fun characters Erikson’s Malazan books of the fallen are probably the best epic fantasy written in the last twenty years.

World of Warcraft: Cataclysm
Alright, I admit it: I myself am not that big a fan of WoW. However, I know that lots of people (and lots of epic fantasy fans especially) are. So if the epic fantasy fan in your life enjoys WoW, or MMORPGs, or RPGs then they’re likely to enjoy the new world-changing experience of Cataclysm.

The Tough Guide to Fantasyland: The Essential Guide to Fantasy Travel
The essential guide book for anyone setting out on a fantasy adventure. Written by Dianna Wynne-Jones, who has taken many an intrepid tourist on a fantasy vacation, this book offers practical advice for navigating the wilds of fantasyland, the etiquette of interacting with the locals, and helpful guidance on what to bring, what to wear, and how to get about. Be sure to get an edition that is Dark Lord Approved!

For Vampire Fans who Hate Glitter


I Am Legend
Okay, I know I talk about this book a lot on this blog. But it really is one of the best vampire novels ever written. Dark, frightening, and leaves you faint and reeling at the end. Isn’t that what a good vampire should do?

American Vampire Vol. 1
With stories written by Stephen King and Scott Snyder and illustration by Rafael Albuquereque, American Vampire offers some grisly blood-sucking fun set in the Wild West and 1920’s Hollywood. An entertaining read, with restrained illustration capable of exploding into bloody viscera where and when needed, this graphic novel will be appreciated by those of us who enjoy evolving vampire myths.

Shadow of the Vampire
John Malkovich and Willem Defoe star as F.W. Murnau and Max Schrek (of silent movie fame) respectively in this fictionalized account of the filming of Nosferatu. Of course, in this version, Max Schrek in fact is a monstrous vampire, who preys on the cast and crew of the movie.

For the Steampunk Aficionado


Steampunk II: Steampunk Reloaded
A second steampunk anthology edited by the inestimable Ann and Jeff VanderMeer, this book collects twenty three short stories, two essays, and one roundtable interview that delves into the vagaries of steampunk literature. The fiction makes this anthology worth it, with some really great stories from authors like Jeffrey Ford and Tanith Lee.

Test Tube Spice Rack
Credit where credit is due, I actually found this concept on the STEAMED! blog. This is a great gift for any mad scientist who likes to experiment in the kitchen. The only advice I would have is to make sure your test tubes are properly labeled. It is – alas – all too easy to mistake strychnine for salt, after all.

Airship Aerodynamics: Technical Manual
While this military manual dates from 1941, your loved ones are sure to appreciate the detailed specs on flying and maintaining airships found in this treatise. Sure it’s dry and full of engineering and pilot jargon, but if your loved ones want to pilot an airship, shouldn’t they do it right?

For the Robot or Alien Lover


How to Build a Robot Army: Tips on Defending Planet Earth Against Alien Invaders, Ninjas, and Zombies
A very practical guide to building and utilizing a robot army for dealing with the myriad dangers lurking just around the corner, including (but not limited to) ninjas, aliens, Godzilla, and great white sharks. Written by Daniel Wilson, who holds a doctorate in robotics (no fooling!), the book is firmly grounded in science. With its sections on using robots against the zombie hordes, this might make a great cross-over gift for the zombie-lover in your life as well!

Mars Attacks!
This wonderfully sweet, heart-warming family movie directed by Tim Burton and starring the always even-keeled Jack Nicholson will reach out and touch the heart of any alien aficionado. Also, the sweet dulcet tones of Slim Whitman are sure to appeal to any science fiction music lovers!

Bottled Water
It should go without saying that you want to keep your loved ones safe from aliens. And if the cat on a hot skillet yowling of Slim Whitman is too much for you, thankfully M. Night Shyamalan shows us an alternative alien-bashing weapon: good old-fashioned H2O. A couple drops of this stuff, and those aliens will go the way of the Wicked Witch of the West! Of course, why hydrophobic aliens capable of interstellar travel would come to a planet 70% covered with the stuff, only Shyamalan could possibly tell us (I can picture the aliens’ reasoning now: what a world, what a world…).

What are some other gifts out there for those of us who love science fiction, fantasy, and horror? I’m certain there are tons of other ideas out there, and I’d love to hear some of them (whether serious or not).

%d bloggers like this: