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Merry Christmas!


Rather than go with one of my typical posts, since today is Christmas I thought I’d just wish everyone a wonderful holiday:

For those who celebrate it, Merry Christmas!

For those who don’t, then I still hope today was full of family and friends!

Amazing Stories Beta Test to Launch on January 2nd


When it comes to science fiction, there are few names that loom so large as Hugo Gernsback. His Amazing Stories, which hit the shelves in 1926, was the first magazine dedicated solely to the genre: every story it featured was science fiction (or “scientifiction”, as Gernsback preferred – thankfully the portmanteau didn’t catch on). For better or for worse, Gernsback single-handedly shifted the trajectory of science fiction (who do you think the Hugo Awards are named after?).

Amazing Stories

Amazing Stories

And now, with Steve Davidson at the helm, Amazing Stories is coming back. On January 2nd, 2013, Amazing Stories is opening its initial (phase 1) beta test.

This is merely the first step in the re-launch of Amazing Stories, for which Davidson has assembled a team of over fifty bloggers who will write weekly across fourteen different categories: genre literature, genre film, art, science, etc. I’ve signed on as one of those columnists, where I’ll be writing weekly under the pen name Chris Gerwel (more on that decision here on Tuesday).

While the first phase will focus on the Amazing Stories’ blog and community, it will be followed by a second phase where user-customization and interactivity features will be added to the site. Once these tests are completed, the magazine itself will re-launch – with new and reprint fiction, artwork, and articles.

Blogging for Amazing Stories is in many ways a landmark moment for me, and I am looking forward to it. I’m especially looking forward to the day when I can let you know my first columns have gone live.

In the meantime, here are some suggestions for you:

  • If you want to kick the tires on the new Amazing Stories and participate in the beta test, please e-mail Steve Davidson.
  • If you want to see what the new Amazing Stories will look like, you can see two preliminary pre-launch issues here and here.
  • If you want to read the full press release, along with the list of Amazing Stories new blog team, you can do so here.

Satire and the Fantastic


NOTE: Sorry for missing the post last week! It has been a really crazy several weeks, and I’ve been absolutely swamped offline as a result. Hopefully, you’ll enjoy this week’s post even if it is a little bit behind schedule!

There is no art more serious than humor. That’s a short, earnest, declarative sentence made all the more powerful by the fact that it is true. For as long as I can remember, I have been in awe of literary satirists from Lucian of Samosata, to Voltaire, Swift, Twain, Morrow, Holt, and Pratchett. Their ability to move me, to make me laugh, and then to make me think represents the pinnacle in authorial skill: the same words doing triple duty, affecting readers through the years.

Just about every satirist I can think of relied on elements of the fantastic, and even if they did not use them in every work, its preponderance begs the question: why? Why is literary satire bound so tightly with the fantastic? And how does satire actually work in fiction in general, and speculative fiction in particular?

Satire, Distance, and Cognitive Estrangement

As I started researching this post, I found that defining satire is about as difficult as defining science fiction (and don’t get me started on that one!). It can be defined by its characteristics, by its tone, by its focus, by the author’s intentions, by the audience’s response. Sound familiar?

I consider a work to be satire if it both makes me laugh and simultaneously focuses my attention on real-world philosophical, ethical, metaphysical, or moral concerns. And if nothing else, I think that definition should give some indication of why I think Sir Terry Pratchett, whose Discworld novels examine politics (in the City Watch cycle), personal ethics (in the Witch cycle), metaphysics (in the Death cycle), civics (in the Moist von Lipwig books and others), and cultural values (in all the rest), is the greatest satirist since Mark Twain.

In order to be effective, speculative fiction relies on cognitive estrangement to take us out of our quotidian existence and put us into a mental state fit to internalize the content/themes of the story. While all fiction does this to some degree, speculative fiction characteristically employs more obvious devices to achieve this effect (e.g. neologisms, anachronisms, impossible actions/beasts, secondary worlds, etc.). If speculative fiction is the literature of actualized metaphor, the metaphors work because they allow us to look at our world from outside, from some measure of cognitive distance.

Satire operates the same way. Satire – both in the Juvenalian and Horatian sense – is effective only when its audience is cognitively estranged, when they are with the narrator inside the story’s frame, looking out at the real world with gazes weighted with judgment. Every satire needs this level of cognitive estrangement, whether the satire features fantastical elements (e.g. Lucian of Samosata’s A True History, Pope’s “The Rape of the Lock“, Swift’s Gulliver’s Travels), or retains its realism (e.g. Twain’s Adventures of Huckleberry Finn, Swift’s “A Modest Proposal“, or Heller’s Catch-22).

The (adult and broadly middle class) audience for Adventures of Huckleberry Finn were estranged through both the vernacular voice used in the novel, along with the protagonist’s age and social class. The readers of Swift’s “A Modest Proposal” were estranged by the sheer ridiculousness of his suggestion. And Heller’s readers were estranged by the portrayed lunacy of the war theater (itself arguably a secondary world).

But while satire can achieve cognitive estrangement without relying on the tools of speculative fiction, there is no genre that has done more to develop those tools. It should therefore come as no surprise that the two have a long and close relationship, or that so much of the best satire can be solidly placed in the aisles of science fiction and fantasy.

The Story Comes First: Serious Reading of Satire at Face Value

Satire is just like any other story: in order to be effective, it has to first work as a story in its own right. If there is no conflict, if there is no tension, if the characters fail to earn our engagement, it will ultimately fail to hold our attention. And if the satire fails to hold our attention, then it is ludicrous to suppose it will affect our judgment.

In this, satire is very different from comedy of the absurd (e.g. Douglas Adams’ classic Hitchhiker’s Guide series). Sir Terry Pratchett’s Discworld novels, Mark Twain’s Adventures of Huckleberry Finn, Jonathan Swift’s Gulliver’s Travels, Tom Holt’s Flying Dutch, or James Morrow’s Towing Jehovah can all have their stories reduced to a plausible structure devoid of humor but still engaging.

Their basic plot structures and character functions could – conceivably – be played straight: read the plot description for The Adventures of Huckleberry Finn or Hogfather on Wikipedia. Even summarized without the color and humor of the actual text, the stories themselves remain engaging.

I believe that satire’s ability to be read at face-value, devoid of any humor, is the foundation for the form’s strength. If at any level we look to fiction to find viable models for life, then a story’s ability to hold together under its own weight suggests that it communicates a workable worldview. Subconsciously, it establishes the credibility of the narrative, which I believe to be a necessary prerequisite for the satire’s message.

Whether satire features fantastical elements or not, the story has to be there for it to have any chance of working.

Incongruity, Humor, and the Fantastic

Psychologists and neurologists believe that humor arises out of the incongruous, out of a situation, event, or phrase which generates a cognitive dissonance between the audience’s expectations and the reality presented to them. Satire is humorous to the degree that it plays with reader expectations, and to the degree to which it introduces and maintains such incongruities.

Pratchett’s Discworld novels – which focus on wizards, dwarves, vampires, police, etc. – rely on a set of expectations developed from genre conventions. Reading within the genre and growing up in Western culture, we have certain expectations as to both the behavior of such characters and the values they hold. Pratchett’s humor derives from the incongruity of his characters’ simultaneous adherence to expected behavioral patterns, and to sensibilities and values recognizable from our real contemporary society.

We smile when Pratchett shows us the highly aristocratic, upper-crust Lady Sybil Ramkin…and portrays her as a down-to-earth volunteer devoted to saving much-maligned gastrically-challenged swamp dragons. Vampires with the blood-drinking equivalent of AA are so poignantly true-to-life that we cannot help but laugh. The humor is disarming, and that is the function that it serves within the broader text: it establishes a cognitive environment in which Pratchett’s themes can be explored through his characters. But it is not, perhaps paradoxically, his humor that makes his books into such effective satire.

Pratchett’s humor is broadly Juvenalian in nature, and it is very different from the more Horatian humor of James Morrow’s Godhead trilogy. The incongruity from which Morrow’s humor derives is more focused, and more central to the themes he wishes to explore. One cannot separate the incongruity of Morrow’s fantastical events (e.g. the comatose body of God) from the quotidian social reactions to those events (e.g. putting God on trial for crimes against humanity).

Divorced from the themes his characters wrestle with, Pratchett’s humor rarely extends beyond genre parody. To be clear, this is not a complaint: genre parody is important, and Pratchett executes on it so well as to be in a class all his own, but his satire happens in parallel to his humor, not as a result of it.

Character as the Source of Satire, Built on Story and Incongruity

Stories are effective when their characters have agency, when they must make difficult choices according to the values that they hold. When their held values are in mutual opposition (Tolstoy’s famous case of “two rights” pitted against each other), their story gains in drama and amplitude.

Satire itself derives from the application of incongruous values by characters who either hold to them or come to do so. Whether we’re talking about Voltaire’s Candide and Pangloss, Twain’s Huck Finn and Jim, Pratchett’s Captain Vimes and Death, or Morrow’s Martin Candle and Anthony Van Horne, it is the characters’ values applied in (fictional) practice that makes their stories satire. This is only possible because of an alignment between the incongruity employed by the story’s humor and its themes. This is the primary difference between satirists like Pratchett, Morrow, and Holt and humorists like Douglas Adams, Philip Reeve, or (to a lesser extent) A. Lee Martinez).

When a work of fiction uses humor but does not align the incongruity at its root with the broader themes of the story, then it fails to produce satire. It may still produce an excellent, entertaining, and even meaningful story. But it becomes a different kind of story, one that is plainly not satirical.

Douglas Adams, for example, can rightly be considered an absurdist. His novels, though hilarious and entertaining, lack the exploration of moral, ethical, or metaphysical themes common to true satire. His incongruous moments (e.g. the pot of flowers thinking “Not again” moments before its destruction) are used in an absurdist fashion, to highlight the impossibility of finding true meaning.

Philip Reeve’s Larklight trilogy uses humor to increase the accessibility of its characters and thus strengthen reader engagement with the overall story. But however well executed and enjoyable, the incongruity of setting and tone is independent and broadly unrelated to the books’ character-oriented themes.

A. Lee Martinez uses humor in a fashion more closely approaching the satirical, however his incongruities tend to fall short of unified alignment with his stories’ central themes. They are incidental or tonal in nature, used more to establish the character’s initial situation or the story’s narrative voice than to establish the particular themes explored by those characters.

I do not mean these comments as criticisms of these authors or their work, as their stories are all excellent, enjoyable, and often quite funny. Superficially, they resemble satire in that they rely on incongruity to produce humorous effects. But that is where the resemblance ends: lacking an alignment of incongruity, character, and theme, a work of fiction simply does not become satirical.

The Challenge Inherent in Satire

As I mentioned at the very start of this essay, I consider satire to be the single highest form of literary art. A true satirist must be an excellent storyteller, a consummate artist, and a deep thinker all at the same time.

To execute on the satirical imperative demands of the artist control over every aspect of their storytelling: the humor must be tightly controlled and painstakingly aligned with the themes of the story, the characters must be believably drawn even when divorced from the incongruities underlying the humor, and the events of the story must somehow hinge upon the values that are themselves inherent in the incongruity.

If that seems like the literary equivalent of juggling chainsaws while singing a pitch-perfect cantata and accompanying themselves on one foot when painting an oil-paint masterpiece with the other, well there’s a damn good reason for that. I am in awe of those writers who manage to pull off that trick, and I wish there were more of them.

NOTE: This is a pretty long essay (even for me) and I’ve touched on a lot of authors and titles here. I know some of you like when I provide a single list of referenced authors and works, so I hope this one helps!

Another Day Late


Just a quick post to let you know I’m running a little late with my blog post this week. Hopefully I’ll have it up tomorrow.

The Anatomy and Value of Fictional Violence


Two months ago, Sherwood Smith and Steve Gould both urged me to read Bernard Cornwell’s Sharpe books, and I am quite glad that I took their advice. The Sharpe stories are historical fiction, set during the Napoleonic wars and featuring the adventures of a British Rifleman Richard Sharpe. I’m only about a quarter of the way through the series at this point, but the books have made me wonder about the uses and techniques of violence in fiction. And since the genre I write most in (fantasy and science fiction) often features some level of violence, the question is philosophically and practically pretty relevant to me.

The Purpose of Fictional Violence

Like everything else in fiction, violence is a tool through which we can manipulate the reader’s emotional, mental, and physiological state. Most stories will use it as an accelerant: throw in a fight scene to boost the reader’s heartbeat, menace the hero to ratchet up tension, describe a murder in detail to make the reader uncomfortable. There is a natural sympathetic response when we read violence: our neurons fire in the same sensory areas as the hero’s, our heart rate goes up, our muscles tense. This is natural, and is part of the process by which we draw the reader into the story.

But violence can serve as more than an accelerant. Depending on how violent action is portrayed, we can use it to slow the story’s pace. Cornwell shows us – in scene after scene – how the butchery of war becomes a hard, bitter slog. He takes multiple paragraphs to describe a movement that would take seconds in reality, stretching the reader’s perception of time. And then he does it again. And again. And again, desensitizing us to the horrors of war just as if we were there fighting it.

In many stories, violence is the knife-edge on which the stakes balance. Conflict, and the themes it explores, are crystallized through violent action. A battle makes the political or philosophical conflict concrete, personalizes it, reduces it to an accessible or understandable simulacrum. A fight brings the emotional consequences home to the reader by playing on their sensory perceptions. While not all stories need violence to do so, violent action does make the stakes real in a way that reasoned discourse cannot.

So how does the tool work?

The Components of Fictional Violence

Focus

I keep returning to the Scribblies’ dictum that POV fixes everything, and that’s for damn good reason. The most important component in fictional violence is point-of-view, and more specifically the focus which that POV imbues.

Effective violence relies on the intersection of the reader’s imagination with their sensory perception of the events portrayed in the story. The reader might never have been in battle, but their imagination can supply the smell of smoke, the sound of screams, and the coppery taste of blood. The choice of how to direct the reader’s attention, which details to supply them with, which senses to evoke is one that relies on POV and focus.

Consider a bare-knuckles boxing match told from three different perspectives: one is a technical blow-by-blow in a newspaper article, the other is a sports announcer sitting ringside, and the third is one of the fighters (forgive me for the crudity of these experiments – I just want to illustrate a point):

Newspaper Article
Mondelo countered Flannery’s jab with a hard right hook, and Flannery went down for the count.
Sportscaster
Like a cat, Flannery shoots a right jab. But Mondelo just takes it! Takes it on the cheek, and doesn’t even blink. Mondelo’s right hooks around, moving like a meat hammer. Spins the Irishman clean around. He’s stumbling. He’s stepping away. Mondelo’s not touching him – he ain’t moving. The crowd’s screaming, going wild for Mondelo to finish up. Flannery folds up. The ref goes down. Mondelo’s just standing there. And that’s the count! Flannery is out!
Boxer
Flannery moved so fast, Mondelo never even saw the jab. It was like he’d blinked, just the one surprised blink, and then the blood streamed down his cheek like a salty tear. But his fist was already moving, and from this distance there was no way even fast Flannery could recover. Mondelo’s right crashed into his jaw, and though he couldn’t hear the Mick’s teeth crunch above the crowd’s screams, he felt them crumble up his hand and through his wrist, past his elbow and all the way to where his own face throbbed. Flannery spun around, flecks of bone and blood staining the ref’s shirt. Mondelo didn’t move. Let him go down, he thought. Let him go down, I don’t have another one like that. He couldn’t loosen his fist, like all of his bloodied knuckles had been fused together. Please, God, let him go down. The ring shuddered as the Irishman hit the mat. Below the haze, Mondelo could see the ref counting. The crowd was screaming. And his fist still wouldn’t open.

Each of these – admittedly rough – passages describes the same violent events, but the sensory details provided in each vary tremendously. It is the POV that informs which sensory details receive the focus, and it is in turn the focus which affects the reader.

Cornwell’s Sharpe series is told from a nearly omniscient point-of-view, which gives him the ability to narrow and widen his focus throughout the unfolding action of a particular battle. At one point, he might be giving us the view from ten thousand feet, describing the movements of entire companies on the field of battle. And in the next paragraph, he may have zoomed in to show us the brutal disembowelment of a cavalry man on the line. Consider the following (from Cornwell’s Sharpe’s Rifles):

Those Riflemen began to fall. The centre of the square soon became a charnel house of wounded men, of blood, screams and hopeless prayer. The rain was stinging harder, wetting the rifle pans, but enough black powder fired to spit bullets at the enemy who, crouched in the grass, made small and elusive targets.

The two mounted squadrons had wheeled away to the west, and now reformed. They would charge along the line of the road, and the frozen steel of their heavy straight swords would burn like fire when it cut home. Except, so long as the Riflemen stayed together, and so long as their unbroken ranks bristled with the pale blades, the horsemen could not hurt them. But the enemy carbines were taking a fearful toll. And when enough Riflemen had fallen the cavalry charge would split the weakened square with the ease of a sword shattering a rotten apple.

Dunnett knew it, and he looked for salvation. He saw it in the low cloud which misted the hillside just two hundred yards to the north. If the greenjackets could climb into the obscuring shroud of those clouds, they would be safe. He hesitated over the decision. A Sergeant fell back into the square, killed clean by a ball through his brain. A Rifleman screamed as a bullet struck his lower belly. Another, shot in the foot, checked his sob of pain as he methodically loaded his weapon.

As the above passage shows, the omniscient POV gives Cornwell great descriptive flexibility, as it allows him to communicate information which his protagonist (Richard Sharpe) does not necessarily have. But while an omniscient POV maximizes our flexibility of focus, it carries with a trade-off in the other essential component of effective violence: the level of emotional engagement.

Emotional Context

Violence without emotional context is useless. By giving the reader an understanding of the character’s perception of the violence, and of the character’s investment in its outcome, we make it possible for the reader to have an emotional response. The emotional context for violence is an amalgamation of everything we have learned about the characters involved, and about our perceptions of those characters.

Obituaries – which as a matter of taste and human decency, rarely depict violence – are a great example of this principle at work. The purpose of an obituary is to communicate that a person has died. But that could be communicated in one sentence: “Person X died yesterday.” Or, if we wanted to provide more factual detail, we might say “Person X died in a car crash yesterday.” But that’s not how obits are structured. They give us the facts, but they also humanize the person involved. They imply an emotional context for the event, at the least by mentioning the survivors.

Emotional context works the same way in violence. Violence where the characters lack an emotional stake fails to move the reader. It makes the violence clinical, which at times might be the point (a lot of serial killer thrillers do this), where the absence of emotional context itself becomes its own equivalent.

However, there is a difference between painstakingly writing a scene of emotionless, clinical violence (as in Jeff Lindsay’s Darkly Dreaming Dexter), and writing one where the emotional context is haphazard. This is one of the complaints I tend to have about some gritty fantasy, in particular some of Joe Abercombie’s or K.J. Parker’s work.

While technically their portrayals of violence are fine, that violence is frequently devoid of emotional investment. The point-of-view is close, developing an expectation that the focus and depiction of violence will be visceral to the characters involved. But when that portrayal lacks an emotional dimension: the characters are often shown to have emotions, but those emotions somehow vanish when the violence begins. When those perspective characters’ emotions are kept at arms’ length, the reader’s emotions are likewise held at bay, weakening the effect the violence can otherwise produce.

Language and Violence

The language which we use to portray violence also carries significant impact. Historical fiction, quasi-historical fantasy, contemporary fantasy, and science fiction all feature technologies with which most readers are not fluent. But the use of technical terminology, of the correct terms for particular objects or maneuvers, can help establish the world-building of the story (see my earlier discussion of how Ian Fleming and John le Carré use these science fictional techniques).

The sentence, paragraph, and chapter structures can similarly affect the pacing of the action, and likewise manipulate the reader’s focus. Staccato sentences, short paragraphs, short chapters accelerate the pace. When the emotional stakes are established, when the reader is invested, the accelerating pace increases the reader’s tension.

The words used to describe the violence, with their sound, their rhythm, and the emotions they evoke in the reader likewise affect the reader’s response. To describe a sword wound as “gaping” or “weeping” produces a different response in the reader, and this type of response can be played with to good effect.

In Cornwell, the descriptions of violence are visceral: when focused closely, Cornwell describes the wounds inflicted in graphic terms. But for his protagonist, battle is just another day at the office. Richard Sharpe remains emotionally invested in the violence, but there is a purposeful disconnect between his ruthlessness in battle and the graphic way in which Cornwell describes the horrors of war. Sharpe laments the ugliness of war, but he also revels in it. As he says time and time again, it is the only job he was ever good at.

On the Absence of Violence

But not all books – and certainly not all genre books – need violence to be successful. One of my favorites, John Crowley’s Little, Big is pretty much devoid of violence. Violence can by its very nature either by physical (as it tends to be in much fantasy), emotional (as it tends to be in much romance), or philosophical (as it often is in much 19th century literature). But as far as I can see, the tools by which those different kinds of violence are established, and the uses to which we put them, are consistent.

Whether the violence involves a broadsword, a ray gun, or cutting repartée, the tools for its depiction remain the same. And that’s because it is not violence that affects the reader, but rather the way in which that violence gets presented.